OCCT-Light 0.1
C ABI and C++ veneer for multi-language CAD workflows
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occtl_prim_loft_info Struct Reference

#include <occtl_prim_sweep.h>

Collaboration diagram for occtl_prim_loft_info:

Public Attributes

uint32_t struct_version
 
const void * p_next
 
const occtl_node_id_tsections
 
size_t section_count
 
int32_t is_solid
 
int32_t ruled
 
double pres3d
 

Detailed Description

Info for occtl_prim_make_loft.

Builds a shell or solid passing through a sequence of section wires. The first and last sections may be Vertices (degenerate sections); every other section must be a Wire. sections / section_count form a borrowed array; the implementation does not retain a pointer past the call.

Member Data Documentation

◆ is_solid

int32_t occtl_prim_loft_info::is_solid

0/1. When 1, the loft is closed into a solid.

◆ p_next

const void* occtl_prim_loft_info::p_next

Reserved for extensions; must be NULL.

◆ pres3d

double occtl_prim_loft_info::pres3d

Smoothing precision; default 1.0e-6.

◆ ruled

int32_t occtl_prim_loft_info::ruled

0/1. When 1, faces between sections are ruled.

◆ section_count

size_t occtl_prim_loft_info::section_count

Length of sections; >= 2.

◆ sections

const occtl_node_id_t* occtl_prim_loft_info::sections

Borrows it. Array of Wire / Vertex NodeIds.

◆ struct_version

uint32_t occtl_prim_loft_info::struct_version

Must be OCCTL_PRIM_LOFT_INFO_VERSION_1.


The documentation for this struct was generated from the following file: